Puck the Illusory Orb reveals terrain on its pathĬhen persuaded units can be used as scouts. Thundergod's Wrath reveals all enemies on the map and small area with them for a second(hits invisible units and reveals them for the period). Lightning Bolt reveals small area around the target, revealed area gets truesight. Static link can be cast at target location and it will give vision along path and reveal the targeted area for 2 seconds in addition it has high ground vision. Tiny tossing friendly units gets you higher ground vision. Static remanent reveals small area where it is placed.īall lightning access to inaccessible high ground. Pugna small area where nether ward is placed.īounty hunter Track reveals area around targeted enemy and reveals invisibility of units it is on. Queen of Pain access inaccessible high ground with blink. Torrent gives you high ground vision of targeted location when it hits.īloodseeker Thirst gets you vision around enemies with low HP (if inside the required radius of you determined by thirst).īroodmother your webs reveal terrain where they are placed. Ghost ship gives vision along path + collision radius. Windranger Powershot reveals area along the path. Witch doctor area around Death Ward is revealed, due the cast range only small part of vision is useful. Mirana Sacred Arrow reveals terrain on its path. Spectral dagger reveals area along path, can get you to inaccessible high ground. Haunt creates illusions around all enemies granting you short 5 points of view. Morphling scouting with mirrored unit (Replicate). If a bug attaches to a unit, vision is granted in a small area around the bug until either it or the unit it's attached to dies. Weaver Swarm grants vision along path, reveals the high ground also. Vengeful Spirit Wave of terror reveals area in targeted direction.Īnti-Mage access inaccessible high ground with blink. Macropyre Reveals area where cast and it keeps the vision during the afterburn. Ice path Reveals area around the path (can reveal high ground). Lycanthrope Your invisible wolves are very good scouting units. However, the target is not selectable without some other form of truesight.Ĭrystal maiden Frost nova reveals AoE at target area (due to short cast range only portion of it is useful). The target remains targeted, even if invisible, and a silhouette is visible. Spirit Breaker Small area around the charged enemy is revealed and the map you charge over is revealed during the charge. Also provides 800 radius flying vision of the area it's on. Lich Chain Frost gives you vision as it bounces from targets.ĭazzle Weave prolongs vision towards affected targets. Slardar Amplify Damage gives you vision around the target enemy and provides truesight of the enemies it is on (Not in AoE). If timed correctly, rocket flare can block creep camps. Sun strike reveals the area it will hit before the damage impact.Ĭlockwerk Rocket Flare gives you vision during the path + few seconds on the area they explode. The hawk can turn invisible at level 3 and be used as a ward fairly effectively, especially since it has flying vision. The level 3 melee Necronomicon unit has true sight.īeastmaster boar and hawk companions can be used as scouts. Necromonicon 2 scouts 2 more points of view. Helm of the Dominator using dominated unit as scout. Manta Style 2 illusions gets you 2 more points of view. It's risky and rarely done, but possible.īlink Dagger blinking on inaccessible high ground gets you more vision (rarely useful since you can't move). Using Courier as scout, especially upgraded (flying). Sentry Wards (Provides truesight in a 850 radius for 4 minutes (Can see invisible units/enemy wards) and regular vision in a 150 radius for 12 seconds) Observer Wards (Provides 1500 radius vision for 7 minutes)
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